This course provides a thorough guide on the Standard Operating Procedure (SOP) for Game Development in Sports Media. Covering topics from Concept Development to Post-Launch Maintenance, participants will learn essential steps such as Market Research, Game Design Document creation, Prototyping, Marketing Strategies, and Legal Compliance. Whether developing for Google Play, Apple App Store, or Windows platforms, this course equips individuals with the knowledge to create a successful sports media game that engages players and meets industry standards.
The SOP Game Development course provides a comprehensive guide on the standard operating procedure for developing games in the sports media industry. The course covers various phases of game development, including pre-production, production, testing, pre-launch, launch, post-launch, and legal and compliance.
In the pre-production phase, students will learn about concept development, market research, feasibility study, and creating the Game Design Document (GDD). The production phase will cover team assembly, prototyping, development, choosing the platform (Unity vs. Unreal Engine), art and asset creation, programming, sound design, and music.
The testing phase will focus on internal testing, alpha testing, and beta testing. In the pre-launch phase, students will understand marketing and promotion strategy, App Store Optimization (ASO), and pre-registration. The launch phase will cover submission to app stores, marketing campaigns, and launch monitoring.
Post-launch activities include updates and patches, community engagement, performance analysis, and legal and compliance issues such as intellectual property rights, data privacy, and compliance with store guidelines. By following this SOP, students will be equipped with the knowledge and skills to develop and launch a successful sports media game that resonates with players and achieves commercial success.
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