The Technical Artist at Sports Media, Inc. bridges the gap between art and programming to ensure our simulation-based, esports, and educational games are both visually compelling and technically efficient. This role focuses on asset optimization, shader and effects creation, pipeline tool development, and seamless integration of visual elements into gameplay. Working closely with designers, programmers, and instructional teams, the Technical Artist ensures high-quality, performance-optimized visuals across projects such as Money Smarts, CDL and EVOC simulations, construction training, and sports-themed titles.
The Technical Artist at Sports Media, Inc. plays a critical role in uniting artistic creativity with technical precision to deliver high-performance, visually engaging gaming experiences. This position supports the development of simulation-based, esports, and educational titles—ranging from Money Smarts and CDL/EVOC simulations to construction training and sports-themed games—by ensuring that all visual assets function smoothly within the chosen game engine while meeting quality and performance standards.
Interns in this role will be responsible for preparing, optimizing, and implementing 3D models, textures, animations, and visual effects. This includes reducing asset sizes, creating Level of Detail (LOD) models, optimizing lighting, and balancing graphical fidelity with performance. They will also develop shaders, particle effects, and procedural content that enhance immersion, as well as design custom tools and scripts to streamline asset workflows.
Collaboration is central to the Technical Artist’s work. Interns will work alongside designers, programmers, and instructional developers to align visuals with gameplay mechanics and educational objectives. They will also assist in integrating AI/LLM-driven solutions for dynamic art adjustments, procedural generation, and intelligent content delivery.
This SOP ensures new interns follow a consistent process for reviewing project requirements, preparing assets, importing them into Unity, Unreal Engine, or Godot, troubleshooting visual and performance issues, and finalizing content for cross-platform deployment. By mastering these skills, Technical Artist interns will be prepared to contribute to both the creative and technical success of Sports Media, Inc.’s gaming projects while gaining experience in industry-standard tools, pipelines, and collaborative workflows.
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